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Mar 31, 2020

Inspired Q1 2020 Earnings Report

Inspired's Q1 2020 financial results were affected by COVID-19 and the Triennial Implementation, but the interactive business showed resilience and strength.

Key Takeaways

Inspired Entertainment reported a decrease in Adjusted EBITDA due to the impact of COVID-19 and the Triennial Implementation, despite an increase in total revenue driven by the acquisition of Novomatic Gaming Technology Group. The interactive business showed resilience, but the company incurred significant costs due to the abrupt closures of land-based retail businesses.

Total revenue increased to $52.3 million, driven by the acquisition of Novomatic Gaming Technology Group.

Adjusted EBITDA decreased to $10.1 million due to COVID-19 closures and the Triennial Implementation.

Interactive revenues performed well, with April recurring revenues increasing approximately 30% and 100% over March and February, respectively.

The company implemented cost-saving measures and delayed non-essential capital expenditures to mitigate the impact of COVID-19.

Total Revenue
$52.3M
Previous year: $33.7M
+55.3%
EPS
-$0.78
Previous year: -$0.24
+225.0%
Adjusted EBITDA
$10.1M
Previous year: $13.7M
-26.3%
Gross Profit
$38.7M
Previous year: $24.2M
+60.2%
Cash and Equivalents
$48.4M
Previous year: $16M
+202.5%
Free Cash Flow
$2.7M
Previous year: $6.8M
-60.3%
Total Assets
$331M
Previous year: $188M
+76.1%

Inspired

Inspired

Inspired Revenue by Segment

Forward Guidance

Inspired Entertainment expects to manage through the COVID-19 crisis and create stockholder value by executing on key strategic initiatives and increasing returns on investment through disciplined capital allocation. They are prepared to relaunch land-based retail operations and see upside from North American penetration, UK Pub digitization, and additional customers in Virtual Sports and Interactive.

Positive Outlook

  • Interactive business has shown resilience and strength.
  • Virtual Sports content has helped to provide content given the lack of live sports content.
  • Company is well prepared for customers’ properties to reopen.
  • Geographically diversified portfolio of customers will play an important role in recovery.
  • See upside from North American penetration, accelerated UK Pub and Leisure digitization, additional customers coming onboard in Virtual Sports and Interactive, as well as the benefits of the integration of our recent acquisition

Challenges Ahead

  • COVID-19 global pandemic resulted in the temporary closure of land-based retail businesses.
  • Continuation of many of the associated expenses, which had a material negative impact on first quarter results.
  • Revenue from land-based retail customers declined, ultimately to near zero.
  • Decline in retail recurring revenue due to COVID-19 Closures.
  • SG&A expenses increased due to Incremental SG&A expenses from the Acquired Businesses

Revenue & Expenses

Visualization of income flow from segment revenue to net income