Inspired Entertainment delivered strong Q4 2024 results with total revenue of $83.0 million, reflecting growth in the Interactive segment, which increased 45% year-over-year. Net income surged to $68.0 million, driven by tax benefits, while adjusted net income reached $4.7 million. Adjusted EBITDA grew by 22% to $30.9 million, with a margin expansion to 37%.
Inspired Entertainment reported strong Q3 2024 results, with Interactive revenue growing 40% year-over-year and EBITDA increasing 47%. The Gaming segment saw EBITDA increase by 29% year-over-year. Virtual Sports faced headwinds from a key customer, but the broader business saw high single-digit revenue growth. The Leisure segment delivered 5% revenue growth and improved EBITDA margin.
Inspired Entertainment reported solid second quarter 2024 results, driven by a strong performance in the Interactive segment, which achieved record-breaking revenue and Adjusted EBITDA. The company is focused on expanding its Hybrid Dealer offering and anticipates growth in Virtual Sports revenue in the second half of the year. The gaming and leisure segments continue to provide a core foundation to earnings and cash flow.
Inspired Entertainment's first quarter results showed strength in the Interactive segment, with revenue and Adjusted EBITDA increasing approximately 31% and 38% year-over-year on a constant currency basis, offset by challenges in Virtual Sports and Gaming segments. The digital business accounted for 76% of Adjusted EBITDA contribution compared to 69% in the prior year.
Inspired Entertainment reported solid Q4 2023 results, driven by growth in digital verticals, particularly the Interactive segment, and strong performance in land-based operations. The company is focusing on expanding its content offerings and capitalizing on the evolving online betting and gaming markets.
Inspired Entertainment reported its Q3 2023 results, with a focus on the growth of its digital business and the impact of one-time sales and a ransomware attack on Adjusted EBITDA. The company saw significant growth in its Interactive segment and is optimistic about future growth, particularly in North America and Latin America.
Inspired Entertainment reported revenue growth in all business lines during the second quarter, with the digital businesses achieving record quarterly revenue. The company is also benefiting from sales of new Vantage terminals and anticipates additional sales of 'low margin' terminals. They are on track to deliver their new National Football League (NFL) product for the upcoming season.
Inspired Entertainment reported strong first quarter results with double-digit growth in high-margin digital businesses and steady growth in land-based businesses. Revenue and Adjusted EBITDA improved year-over-year in both reported and functional currency.
Inspired Entertainment reported strong Q4 2022 results, reflecting growth in the digital business and resilience in land-based businesses. Total Revenue was $78.6 million, compared to $67.0 million in the prior-year period. Net Income during the quarter was $3.1 million, compared to a loss of $1.2 million in the prior-year period.
Inspired Entertainment reported a strong third quarter, with Adjusted EBITDA exceeding last year's record performance on a functional currency basis. The company saw growth in its online business, particularly in Virtual Sports, and strength in its Gaming and Leisure segments. Total Revenue was $74.9 million compared to $77.6 million in the prior-year period.
Inspired Entertainment reported a strong second quarter in 2022, with a 72% increase in total revenue to $71.3 million. The company saw significant growth in its Gaming and Leisure segments due to the reopening of retail venues post-COVID-19 lockdowns, as well as continued expansion in its online business. Virtual Sports also achieved record revenue, and the company is optimistic about future growth with new interactive launches and partnerships.
Inspired Entertainment reported a strong start to the year with year-over-year revenue growth across all business units. Gaming and Leisure segments showed full recovery, and Virtual Sports experienced a record quarter. The company is focusing on North American strategic growth initiatives and expects continued growth with new customers and markets.
Inspired Entertainment reported strong Q4 2021 results, driven by growth in Interactive and Virtual Sports, and recovery in Gaming and Leisure segments. The company's liquidity position was bolstered to $74.8 million, providing flexibility for strategic plans.
Inspired Entertainment reported strong Q3 2021 results, driven by growth in the Interactive and Virtual Sports segments and a strong recovery in the Gaming and Leisure segments. The company's financial position has improved, with increased operating cash flow and a higher cash balance.
Inspired Entertainment's Q2 2021 results showed a total revenue of $41.5 million, a net loss of $43.8 million, and an Adjusted EBITDA of $8.0 million. The Interactive business displayed strong performance with a 69% year-over-year revenue increase. Key retail gaming territories reopened at different stages following COVID-19 restrictions.
Inspired Entertainment reported Q1 2021 results with a total revenue of $22.8 million, a net loss of $16.7 million, and Adjusted EBITDA of $3.9 million. The company's land-based businesses were significantly impacted by COVID-19 closures, while Interactive and Online Virtuals channels showed strong growth.
Inspired Entertainment reported Total Revenue of $71.7 million and Adjusted EBITDA of $34.9 million in the fourth quarter 2020. Results include a $32.5 million revenue and $31.7 million Adjusted EBITDA payment from a UK LBO customer related to a VAT rebate.
Inspired Entertainment reported strong Q3 2020 results, demonstrating the resilience of its recurring revenue stream and the recovery of its retail business. The company benefited from its growing online presence and improved its overall cost structure.
Inspired Entertainment reported financial results for the second quarter ended June 30, 2020. Total Revenue was $15.6 million and Adjusted EBITDA was $2.1 million. The company's online business showed strength, with revenues increasing by $4.9 million from the second quarter of 2019 on a pro forma basis.
Inspired Entertainment reported a decrease in Adjusted EBITDA due to the impact of COVID-19 and the Triennial Implementation, despite an increase in total revenue driven by the acquisition of Novomatic Gaming Technology Group. The interactive business showed resilience, but the company incurred significant costs due to the abrupt closures of land-based retail businesses.
Inspired Entertainment reported positive Q4 results driven by growth in Virtual Sports and Interactive businesses, and improvements in the Acquired Businesses. The company is optimistic about future growth prospects, including North American penetration, UK Pub and Leisure digitization, and synergy realization.