Inspired Q1 2024 Earnings Report
Key Takeaways
Inspired Entertainment's first quarter results showed strength in the Interactive segment, with revenue and Adjusted EBITDA increasing approximately 31% and 38% year-over-year on a constant currency basis, offset by challenges in Virtual Sports and Gaming segments. The digital business accounted for 76% of Adjusted EBITDA contribution compared to 69% in the prior year.
Digital business accounted for 76% of Adjusted EBITDA contribution compared to 69% in the prior year.
Interactive segment revenue and Adjusted EBITDA increased approximately 31% and 38% year-over-year on a constant currency basis.
The company is seeing trends reverse heading into the second quarter, especially as its āVantageā cabinet continues to see low double-digit year-over-year revenue per machine increases across two of its largest UK LBO customers.
A cost improvement initiative was started across the business to find efficiencies to drive Adjusted EBITDA margins.
Inspired
Inspired
Forward Guidance
Inspired is experiencing improving trends into the second quarter and is excited for the future, with new markets opening and new Virtual Sports products set to launch.
Positive Outlook
- Improving trends into the second quarter.
- New markets opening.
- New Virtual Sports products set to launch.
- Opportunities for growth remain promising.
- Unmatched content portfolio positions the company well to capitalize on the expanding online betting and gaming markets globally.
Challenges Ahead
- First quarter had some items that worked against the company.
- Virtual Sports faces customer optimization.
- Gaming segment confronted an unusually challenging quarter.
- Land-based business experienced lower service revenue in the UK Licensed Betting Office (LBO) market and in Greece driven by the expiry of historical amortized licensed revenue.
- Higher costs in the currently inflationary environment.