Inspired Entertainment's first quarter results showed strength in the Interactive segment, with revenue and Adjusted EBITDA increasing approximately 31% and 38% year-over-year on a constant currency basis, offset by challenges in Virtual Sports and Gaming segments. The digital business accounted for 76% of Adjusted EBITDA contribution compared to 69% in the prior year.
Digital business accounted for 76% of Adjusted EBITDA contribution compared to 69% in the prior year.
Interactive segment revenue and Adjusted EBITDA increased approximately 31% and 38% year-over-year on a constant currency basis.
The company is seeing trends reverse heading into the second quarter, especially as its ‘Vantage’ cabinet continues to see low double-digit year-over-year revenue per machine increases across two of its largest UK LBO customers.
A cost improvement initiative was started across the business to find efficiencies to drive Adjusted EBITDA margins.
Inspired is experiencing improving trends into the second quarter and is excited for the future, with new markets opening and new Virtual Sports products set to launch.