Hasbro's Q4 2024 revenue declined by 15% year-over-year, with adjusted EPS at $0.46. The Wizards of the Coast and Digital Gaming segment saw a 7% revenue drop, while Consumer Products declined 1%. However, cost savings and operational efficiencies improved profitability, with an adjusted operating margin of 10.2%, up 14.1 percentage points from the prior year.
Hasbro reported a 15% decrease in revenue, or 9% excluding the eOne divestiture, but demonstrated strength in its gaming and licensing businesses. The company's operating profit was $302 million, with an adjusted operating profit of $329 million. Hasbro is on track to meet its full-year net cost savings commitment and maintains its full year EBITDA guidance.
Hasbro reported a revenue decline of 18%, or 6% excluding the eOne divestiture, with growth in Wizards of the Coast and Digital Gaming offset by declines in Consumer Products and Entertainment. The company achieved substantial margin improvement, driven by favorable business mix, supply chain productivity, and reduced operating costs. Hasbro raised its full-year guidance and paid $97 million in cash dividends.
Hasbro's Q1 2024 results showed a revenue decline of 24%, primarily due to the eOne film and television divestiture. Excluding this, revenue decreased by 9%. However, the company saw growth in the Wizards of the Coast and Digital Gaming segment (+7%) and Entertainment (+65%), which was offset by declines in Consumer Products (-21%). The company reported improved profitability and EPS growth.
Hasbro reported a 23% decline in Q4 revenue, with growth in Wizards of the Coast and Digital Gaming (+7%) offset by declines in Consumer Products (-25%) and Entertainment (-49%). The company reported an operating loss of $1,199 million, including goodwill and intangible asset impairment charges, and a net loss of $7.64 per share. Adjusted net earnings were $0.38 per diluted share.
Hasbro's Q3 2023 revenue decreased by 10%, with growth in Wizards of the Coast and Digital Gaming not offsetting declines in Consumer Products and Entertainment. Adjusted operating profit increased by 27%, driven by the mix benefit from digital games and cost savings. The company is updating its 2023 guidance to reflect lower revenue outlook for Consumer Products.
Hasbro reported a 10% decrease in revenue, but it was ahead of expectations due to stronger point of sale trends within Consumer Products. The company is selling its eOne Film and TV business to Lionsgate to focus on core toy and game expertise. They have made progress on their transformation, delivering $84 million in cost savings in the first half of 2023, and reduced owned inventory by 16%.
Hasbro reported first quarter 2023 financial results, with revenues of $1.00 billion, a 14% year-over-year decline. MAGIC: THE GATHERING revenue increased by 16%. The company realized $35 million in Operational Excellence program cost savings and reaffirmed its full-year 2023 financial guidance.
Hasbro reported Q4 2022 revenues of $1.68 billion, a 17% decrease year-over-year. The company experienced an operating loss of $125.7 million, but adjusted operating profit increased by 22% to $269.2 million. Despite the revenue decline, MAGIC: THE GATHERING became Hasbro's first billion-dollar brand, and Wizards of the Coast and Digital Gaming had another record year.
Hasbro reported a 15% year-over-year decrease in revenue to $1.68 billion, with operating profit declining by 47% to $194.3 million. The results were impacted by the acceleration of Consumer Products shipments and the timing of MAGIC: THE GATHERING and entertainment content releases.
Hasbro reported strong second quarter results with revenue growth of 1% to $1.34 billion and adjusted operating profit margin expansion of 200 basis points. Wizards of the Coast had its biggest quarter ever, led by growth in tabletop gaming and MAGIC: THE GATHERING. The company also acquired D&D Beyond to enhance digital play and direct-to-fan capabilities.
Hasbro reported a 4% increase in revenue to $1.16 billion in Q1 2022. The company is updating its full-year guidance, projecting mid-single-digit adjusted operating profit growth.
Hasbro reported strong Q4 2021 results with a 17% increase in net revenues to $2.01 billion. The Entertainment segment saw a 54% revenue increase, while Wizards of the Coast and Digital Gaming grew by 18%.
Hasbro reported an 11% increase in revenue to $1.97 billion, driven by strong growth in the Entertainment and Wizards of the Coast and Digital Gaming segments. Operating profit increased by 9% to $367.9 million, and net earnings rose by 15% to $253.2 million.
Hasbro reported strong second-quarter results, with revenue up 54% year-over-year to $1.32 billion. The company saw growth across all segments, with Wizards of the Coast and Digital Gaming more than doubling and Consumer Products and Entertainment also showing significant increases. Adjusted operating profit more than quadrupled, and the company ended the quarter with a strong cash position.
Hasbro reported a positive first quarter in 2021, marked by revenue growth of 1% to $1.11 billion, driven by strong performances in the Consumer Products and Wizards of the Coast and Digital Gaming segments. Operating profit and net earnings also saw significant increases, with adjusted EPS reaching $1.00. The company ended the quarter with a strong cash position of $1.43 billion.
Hasbro reported a 4% increase in net revenues to $1.72 billion for the fourth quarter of 2020. Adjusted operating profit increased 51% to $261.4 million, or 15.2% of revenues. Net earnings for the fourth quarter were $105.2 million, or $0.76 per diluted share.
Hasbro reported Q3 2020 revenues of $1.78 billion, a 4% decrease compared to the previous year on a pro forma basis. The company experienced growth in the U.S. and Canada segment and in ecomm channels. Adjusted operating profit increased by 230 basis points year-over-year.
Hasbro reported a 29% decrease in revenue to $860.3 million due to COVID-19 related disruptions, but experienced strong consumer demand and high-single digit global point of sale growth. Hasbro Gaming revenues increased by 11%, and the company is focusing on a digital-first approach. The company maintains substantial liquidity with $1.0 billion in cash and $1.5 billion available under a revolving credit facility.
Hasbro reported a net loss for Q1 2020, but saw strong demand for Hasbro products, particularly in gaming. The company is managing the impact of COVID-19, including supply chain disruptions and store closures, while integrating eOne.
Hasbro reported a 3% increase in net revenues to $1.43 billion for Q4 2019. Operating profit increased to $190.4 million, and adjusted net earnings were $164.8 million, or $1.24 per diluted share.